AI Insights · Timothy · June 2023
Top 5 Shoot'em Up Games in Oceania: Q2 2023 Performance
Explore the performance of the top 5 Shoot'em Up games in Oceania for Q2 2023, with insights into weekly downloads, revenue, and active users.
The second quarter of 2023 saw interesting trends in the performance of the top 5 Shoot'em Up games on a unified platform in Oceania. The data, sourced from Sensor Tower, provides a detailed look at weekly downloads, revenue, and active users for these popular titles.
Survivor!.io from HABBY demonstrated a consistent pattern in its weekly revenue, peaking at around $54.2K in mid-April. Weekly downloads showed a notable decline from 15.6K at the beginning of April to approximately 5.9K by the end of June. The game maintained a robust user base, with weekly active users fluctuating between 100K and 83.7K throughout the quarter.
Azur Lane, published by YOSTAR LIMITED, had a varied revenue stream, peaking at around $41.5K at the end of May. Downloads remained relatively stable, averaging around 272 weekly downloads. Active users also showed stability, hovering around 1.1K throughout the quarter.
SSSnaker, another title from HABBY, saw a peak in weekly revenue in mid-April at approximately $19.2K. Downloads saw a downward trend, starting from 14K in late March and dropping to about 1.7K by the end of June. Active users showed a gradual decline from 25K at the start of the quarter to around 13.5K by its end.
Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. experienced a significant revenue spike at the beginning of April, reaching $21.9K. Weekly downloads were highest in early April at 10.6K, with a slight decline to about 7.4K by the end of June. Active users remained strong, averaging around 37.5K throughout the quarter.
Archero, also from HABBY, maintained steady revenue, peaking at $9K at the end of June. Downloads were relatively stable, with a slight dip from 1.1K in late March to around 700 by the end of June. Active users showed a slight decrease, averaging around 12.5K at the start of the quarter and ending at approximately 10.3K.
For more detailed insights and data, visit Sensor Tower.